-
It appears something in Nape causes an error when running an OpenFL game with Neko.
Demo code:
```
class Main extends flash.display.Sprite {
public function new () {
super();
var tf = new flas…
-
# First and foremost consider this:
- Only RetroArch bugs should be filed here. Not core bugs or game bugs
- This is not a forum or a help section, this is strictly developer oriented
## Descript…
-
## Problem
I can't avoid quitting a formspec if I press Esc. I tried calling the same formspec when fields.quit and field.enter_key are received, but if I spam hard enough to trigger the Esc menu, …
Zughy updated
9 months ago
-
"...So if the vertical scrolling is implemented in the skill tree, is horizontal scrolling on the lesser complex side of difficulty to implement? Is horizontal scrolling a switch of an axis or is ther…
-
I recently introduced my younger (but still university-aged) brother to Endless Sky and, while I was watching him play, I noticed that he'd get so into the flow of rushing through job runs to pay off …
-
From Module-JS3 created by [kfklein15](https://github.com/kfklein15): CodeYourFuture/Module-JS3#226
### Coursework content
Conduct a personal **SDOT** analysis. By answering the following questi…
-
Hey, you got a nice project here!
I am considering to use this system to host a small campaign. Fortunately you have already included several spells and items.
Nevertheless backgrounds and some spel…
-
### Describe the project you are working on
I am working on game where everything* has color. Each color has it's own layer. Game has two types of color barriers:
1. First type allow to go through…
-
Neko8 is very nice but I can not use it because it uses asm?!? is a tool for hobbyists, passionate and nostalgic, asm is out of measure for a human being. I've been hobbies for many years, but I think…
-
I notice that after I set a trap using for example a dagger, the game only shows me a few red 'x' squares of its damage range (and sometimes none at all), but all I have to do is hit the targeting key…