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A table of offensive and defensive tree nodes sorted by power would be very useful. You've already implemented the "show node power" feature, I would like to see it extended with a table view.
Than…
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Generic decisions like "Reorgnanize the Rail Network" should be changed.
An example:
Turning "Imrpove Worker Conditions" into
"Placate the Peasants" or "Placate the Aristocracy"
which give stabi…
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### 🎮 Game Request
Clash of Clans is a mobile strategy game where players build and upgrade their village, train troops, and attack other players to earn resources. The game's logic involves managing…
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- [ ] I'm sure this does not appear in [the issue list of the repository](https://github.com/arco-design/arco-design-pro-vue/issues)
## Basic Info
## What are the similar cases of this feature
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![image](https://user-images.githubusercontent.com/40631220/118969883-46cc3680-b976-11eb-8f14-eb9a6e555472.png)
This is the command I used to run the program: **python test.py --exe_path "D:\SteamLib…
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First of all, thanks for creating this project!
I've noticed [topojson maps display](https://github.com/zcreativelabs/react-simple-maps/tree/master/topojson-maps) some disputed territories by _on t…
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Hi,
I tested your code, which is wonderfully organized. But I have some problems while playing with the two agents.
The alpha-beta player (depth = 5) is always stepping forward, while minimax playe…
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Heya!
I would like to suggest not changing the the status when the title of the song or artist name contains words that may be considered offensive. This would require managing a list of words that…
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Homebrew doesn't respect permissions, leaves a mess, does unwanted updates at odd times, it's just always been an ugly hack at the expense of ease of use. Also, not for nothing, Homebrew is offensive,…
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Create a widget to control water type and give it the ability to override water type on certain maps. Water 4 fails when maps contain very shallow rivers or areas, it causes flickering due to the swel…