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From JS console:
THREE.WebGLRenderer 67 three.min.js:444
THREE.WebGLRenderer: S3TC compressed textures not supported. three.min.js:450
Atlas texture size: 8192px history.js:1822
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For developing any serious game with three.js or cannon.js we are going to be required to load models.
From my research so far it seems that with cannon.js we can only use three.js json models.
Conver…
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Hi,
To Anyone Who Will Listen:
For a sveltekit project with a animated homepage with three.js.
With a standard svelte.config.js:
The `pnpm run build` reads app.js is **448.25 KiB.**
How…
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I was trying to add three.js so I could play with it from cljsfiddle. I tried adding it as a script tag in the html.
But got a 404 from
http://cljsfiddle.net/http//cdnjs.cloudflare.com/ajax/libs/…
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**Describe the bug**
A clear and concise description of what the bug is.
**Versions (please complete the following information):**
- Chokidar version 4.0.1
- Bun 1.1.27
- OS version: Ubunt…
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Issue: some third-party gltf loaders do not support `KHR_texture_transform` module, therefore rendering incorrectly a 3DStreet scene in the target application. This produces critical error for the use…
kfarr updated
9 months ago
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I have the latest nodejs and npm.
Fails with this error -
root@a0e7691db11a:/vrview# /usr/local/bin/npm run build
> vrview@2.0.1 build /vrview
> browserify src/embed/with-analytics.js | dereq…
syami updated
7 years ago
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Hitting this on https://extent.network/audio-viz-demo/av-demo.html
```
[x] https://extent.network/audio-viz-demo/av-demo.html
undefined
[x] THREE.WebGLRenderer 95
starting audio
THREE.FBXLoade…
avaer updated
5 years ago
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I would like to submit a feature request for Gaussian Splats support on the Looking Glass through WebXR, which seems currently not available.
I have tested the library locally using the React Three…
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```
ERROR in ./~/webvr-polyfill/package.json
Module parse failed: /home/sancelot/NODEJS/PROJET2/ng2-three-demo/node_modules/webvr-polyfill/package.json Unexpected token (2:9)
You may need an approp…