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### Is there an existing issue for this?
- [X] I have searched the existing issues
### Have you ran the program with debug logging?
- [ ] I used `--log-level=debug` when running the program
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When I try to invite someone who is using a Switch Pro Controller, Steam detects it properly but the Remote Play window says "No input detected for this player" and they can't move in-game (they can s…
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Originally listed in https://github.com/ValveSoftware/SteamOS/issues/1253#issuecomment-1831410159.
I have TP-Link AX50 router and disabled 160Mhz to be able to connect to the network on the Steam D…
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#### Your system information
* Steam client version (build number or date): Mar 3 2020
* Distribution (e.g. Ubuntu): Ubuntu 19.10
* Opted into Steam client beta?: Yes
* Have you checked for syst…
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Similarly to Call of Duty: Black Ops (42700), Call of Duty: Black Ops II is unlaunchable, briefly stating it is "Running" before silently dying.
[steam-202970.log](https://github.com/ValveSoftware/…
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I've been struggling for the past few days with extremely erratic behaviour from my playstation code. Simple code would work correctly but when things get more complicated (in particular function call…
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Since it was requested twice now, I should probably add port selection.
Question: How ?
1. Just append ports to devices
Pro:
Con: Name is too wide already, so no way to choose.
2. An additional…
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# Compatibility Report
- Name of the game with compatibility issues: Returnal
- Steam AppID of the game:1649240
## System Information
- GPU: AMD 5700XT
- Driver/LLVM version: Mesa 22.3.4
- Ker…
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**Describe the bug**
Since the last update for this program every single game that I play, emulated or not, completely brakes input. Whenever I press a button I will have ten to twenty seconds before…
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Gamescope seems to break steam input
To reproduce
1. Plug in a controller ( I tried a dualsense)
2. add `gamescope %command%` to the launch option for your game (tested a hat in time and trails …