-
### Describe the bug
I'm trying to create a viewmodel camera that renders on top of the normal world camera. The arms render fine but they stomp the main cameras tonemapping ( make everything darker …
-
**Godot version:**
3.1.1
**OS/device including version:**
Windows 10
**Issue description:**
Using the AtlasTexture on some Objects and Ressources does not use the selected region but the whol…
-
# Steps to Reproduce
I changed from one outfit to another.
# Actual Behavior
My avatar became distorted, stretched in height
# Expected Behavior
My basic shape should have remained unchanged. Only…
-
### Bug report
**Bug summary**
Surface plot has discrete spikes down the x-axis (rows) when they should look more like fins. This changes depending on the range of the y-axis (number of col…
-
Hi! I'm trying my hands on the baking capabilities of MaterialX but a couple things are not completely clear. How could I load, with Python, a specific model/mesh to bake the materials? Can that be do…
-
Phaser 3 is released and I was wondering if you would consider supporting it, and publishing the module on npm. if you wanted to release all your JS plugins, you could consider a tool like [lerna](htt…
-
Les Mesh est une classe qui permet avec du code de construire un object 3D.
Cela à l'aide point qui dans un ordre donne un triangle et ça direction.
Voir : https://docs.unity3d.com/ScriptReferenc…
-
Hi,
I'm trying on the FreeCAD_weekly-builds-0.22.0dev-38385.
In Mesh Workbench, when I use Tesselate shape to create mesh from shape with Gmsh using Quasi Structured Quad, it produces no result.…
-
Hi everyone, I stumbled upon the following issue/bug:
When creating an FE_System with
`FESystem fe (FE_WedgeP(2), 3,
FE_WedgeP(1), 1);`
or
`FESystem fe (FE_PyramidP(1), 3,
FE_PyramidP…
-
[download 3.0](http://assimp.sourceforge.net/main_downloads.html)
Assimp Viewer is a DX9-based model viewer, it doesn't support animation though.
To build it in vc9, click **assimp--3.0.1270\workspa…
vinjn updated
11 years ago