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I found a crash bug with Somnia 1.4.1.23 and Thaumcraft 1.7.10-4.2.3.5. I've been able to reproduce it in both Forge 10.13.2.1291 and 10.13.3.1401-1710ls. Removing Somnia from my mods list eliminates β¦
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π° Appetite π°
| Property | Value |
|:-------|:------:|
| Points | 3 points |
| Difficulty rating | β
β
βββ |
| Maximum Assignees | 2 person |
π€ Problem Statement
----------------β¦
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π° Appetite π°
| Property | Value |
|:-------|:------:|
| Points | 3 points |
| Difficulty rating | β
β
βββ |
| Maximum Assignees | 2 person |
π€ Problem Statement
----------------β¦
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So, we decided we want a Castle Defense with two teams and ability to build towers for support.
- ~~Make scripts for waves.~~ kind of done
- Make balanced creeps with abilities (dmg block/rege/etcβ¦
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π° Appetite π°
| Property | Value |
|:-------|:------:|
| Points | 3 points |
| Difficulty rating | β
β
βββ |
| Maximum Assignees | 2 person |
π€ Problem Statement
----------------β¦
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The current grid system relies on many classes such as 'grid_4' and 'omega'.
Replace these system and classes with something more semantic and flexible.
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Could it be regression of https://github.com/status-im/status-mobile/pull/19706 ? cc @flexsurfer
Let me know if some of the issues are not regression of https://github.com/status-im/status-mobile/pβ¦
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Currently, the interface COULD be very accessible, but isn't. A lot of elements don't have semantic roles, the interface is almost entirely mouse-centric and the experience for, say, screen reader useβ¦
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Channel screen which appears in fetching state looks broken
**Steps:**
1. Open any community which has not been opened/fetched on this account before
2. Open any channel while data is being feβ¦
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Probably related to #967
While adding godot-cpp 4.0 to [xmake-repo](https://github.com/xmake-io/xmake-repo) the builds for mingw/x86_64 on MSYS2 failed with seemingly no error output:
```console
β¦