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There seems to be a problem with the `GLMakie` implementation of `pick` that results in returned indices being capped at 65535. In practice, this means that pick does not work as expected for plots wi…
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The bug referenced has to do with subscene indexes. In a new session, if you use geomorph to create landmarks, the first specimen goes smoothly. At the second specimen and thereafter, subscene is set …
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Just an idea:
In the same way that multiple tilemap, layers are handled by generating multiple subscenes in godot, perhaps a single tilemap layer that has multiple tilesets could also be split out in…
saluk updated
4 years ago
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Is there any way to select the subtitle language?
thanks for the tool :)
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There is actually not that much to do anymore until this is fully functioning:
- [x] fully hook up interactivity (easy)
- [x] hook up buffer updates
- [x] images, heatmaps (very easy)
- [x] dece…
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I opened this issue in the MPV repo and was told to ask here if anyone knows why this happens.
Using MPV, The line should show up like this:
![image](https://user-images.githubusercontent.com/2092…
OmrSi updated
3 years ago
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Operating System Version: Win 10
Popcorn Time Version: 438
Download date: 1 week ago
Download url (optional): https://ci.popcorntime.app/job/popcorn-time-desktop/
#### Expected…
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If I want to have the absolute best subs provider for my media files, would enabling just addic7ed be a wise move?
Also, how does "hybrid plus" really work? I mean if you're currently watching a me…
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Converting gameObject to its entity counterpart kind of works like magic if people have barely used conversion systems before.
These systems will also be vital when using subscenes.
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**Issue description:**
Quite often I have tool scene which is working inside editor. Sometimes I need for those scenes to be encapsulated inside other bigger scenes. To make them work in reaction to …