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### Description
XAGJS7004 System.ArgumentException: [已添加了具有相同键的项。] 在 System.ThrowHelper.ThrowArgumentException(ExceptionResource resource) 在 System.Collections.Generic.Dictionary2.Insert(TKey key, …
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### Description
According to Android 12 documentation a user can grant only approximate location (ACCESS_COARSE_LOCATION) even while your app requests ACCESS_FINE_LOCATION. When a geolocation re…
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### Before submitting a bug report
- [X] I updated to the latest version of Multi-Account Container and tested if I can reproduce the issue
- [X] I searched for existing reports to see if it hasn't a…
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**Game Version:** 1.17.0-pre 5
**Platform:** Windows
**Modded:** No
**SP/MP:** Singleplayer
### Description
When placing a wood log (any log) in a barrel the game crashes
### How to rep…
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### Stack trace
```
https://paste.imanity.dev/2CND6xI
```
### Plugin list
[14:50:28 INFO]: Plugins (114): EnchantControl (1.4.6), PlugMan (1.8.1), BloodyRecolte (1.0), XPMultiplier (0.1), Blood…
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### Steps to Reproduce
1. Try to build any project that contains watchOS extension (debug/release)
2.
3.
### Expected Behavior
It should work
### Actual Behavior
It reproduces this …
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**Question, Bug, or Feature?**
*Type*: Question
**Enter Task Name**: XamariniOS
## Environment
- Server - Azure Pipelines
- If using TFS on-premises, provide the version:
…
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I cloned this repo on my Mac and on my Windows machine. It builds find on my Mac, but on Windows when I target an IOS simulator I get the following:
Win VS v17.4.4
XCode v14.2
```
Build starte…
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Please see https://github.com/xamarin/Essentials/issues/1373 originally posted on Xamarin Essentials's github
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I've run across some polytopes that can't be constructed in finite time because computing the facet and vertex adjacencies takes forever. Just computing the reduced H/V-representation takes just a f…