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Sorry if I'm wrong, but I think the aspect ratio of all Game Boy overlays (DMG-01) is incorrect. It's not 10:9.
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I have noticed visible lag spikes when enabling Dungeon Block Overlay, which renders the game barely playable, please tell me where I configured wrong or if it's an actual bug
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### What feature or improvement do you think would benefit Files?
Workspaces would be a new feature where you could save entire sessions (including tabs, dual panes, currently open folders) into a ni…
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## Description
On Pi 4 (4GB) when overlays are applied in conjuction with a shader there is noticable frame skip/stuttering, despite the FPS readout showing a steady 60FPS. Has been discussed on fo…
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### Godot version
4.1.stable
### System information
Windows 11, steam version
### Issue description
## Steam overlay works inside Godot
![image](https://github.com/godotengine/godot/assets/81364…
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Following, as sample of capture over windows to show on widget
```
public sealed partial class Widget2 : Page
{
private CanvasDevice _device;
private SimpleCapture _captur…
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### Checklist
- [X] I will only use English in my report.
- [X] I have used the search function for [**open and closed issues**](https://github.com/redphx/better-xcloud/issues?q=is%3Aissue) to see if…
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### Describe the bug
every time I try to install The EOS overlay I get A mesage error, but ultimately it installs but there's no option on the games to enable the overlay on windows
### Add logs
``…
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Error after save state read.
1:go to the game load state xxx.state48
2:overlay save state xxx.state48 or xxx.statexx
3:load state new xxx.state48 or xxx.statexx
as a result, the game cannot be p…
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It is important to have a specific goal for a project.
For me libgamelib should be a library for creating awesome cross store Game Management Clients. Stores should be configured through very simple …