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Code in NumericFuncExpression class is not AOT safe for Unity 2019.4.1f.
uurha updated
3 years ago
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**Detailed context (ISSUES WILL NOT BE INVESIGATED WITHOUT IT!):**
- Link to your MTGA Pro account: mtga.cc/u/q24r5ycym4privaterelayappleidcom
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**Describe the bug**
通过GetCustomAttributes获取Attribute,ILRuntime与预期结果不一致
**To Reproduce**
```
[AttributeUsage(AttributeTargets.Class,AllowMultiple = true)]
public class TestSystemAttribu…
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## Overall
It is impossible to use this sample project in Remoting standalone app mode build for Windows while remoting to Hololens 2. In Unity editor, everything works fine.
## To Reproduce
It c…
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Hi!
Could the SQLite-net be used in Unity projects?
In the official description Unity not mentioned.
```
SQLite-net is an open source, minimal library to allow .NET, .NET Core, and Mono applic…
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Hi,
I'm using TeamCity Cloud to build my game.
Since the latest release of TeamCity 2023.11 my Unity Linux Targets started to fail with: `Error building player because build target was unsuppor…
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The size of the SDK is critical to many customers.
During CI we should measure the size and post as a commit to the PR.
Some ideas are: measure the size of all the `.dll` files in `https://github.…
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Error Message: Import [Error]: System.Exception: Some data left
w uTinyRipper.Lz4.Lz4DecodeStream.ReadBuffer(Stream stream, Int64 count)
w uTinyRipper.BundleFileScheme.ReadFileStreamMetadata(S…
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### Are you on the latest version of AssetRipper?
Yes, I'm on the latest release of AssetRipper.
### Which release are you using?
Windows x64
### Which game did this occur on?
Used on t…
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To build a runnable version I've tried to open the project in Unity and encountered a few problems:
* Opening with the runtime 2021.3.15f1 just fails, even "Safe Mode" won't work - I'm not familiar w…