-
Hello, first of all, great mod!
Though I do have a (silly) question / problem.
Your mod includes a tweak to allow Lanterns on wall mounts, which with the added swinging effect really looks nice.…
-
- [x] http://hangaroundtheweb.com/2019/10/creating-runtime-assisted-codemods-using-telemetry-helpers/
- [x] http://hangaroundtheweb.com/2020/05/setting-up-coveralls-for-your-ember-addons/
- [x] http…
-
Thanks to the work of Jeremy Penner (SpindleyQ) resolving issue #141 , we now have the ability to render out the original Habitat artwork and animate it from the original files.
This work could be …
-
### Regression?
Yes
### System Info and Version
System/Version info
```sh
Hyprland, built from branch main at commit 912e7ba82defdb10efc892a5db578598c972fe4a (render: fixup format mismatch af…
-
Hello! I'm the author of [gsplat.js](https://github.com/dylanebert/gsplat.js), in which I'm using the splat format as provided in [antimatter15/splat](https://github.com/antimatter15/splat)
I have …
-
**Describe the bug**
Players cannot loot or trade from an actor or linked token: but can from an unlinked token. I haven't been able to find anywhere if this is by design or not, so apologies if it i…
-
This is a discussion ticket that's an offshoot of #276:
* When a road or a building or a lake changes its name but geometry doesn't change, can we handle that change over time via relations?
Exa…
-
SELECT
d.id,
d.finish,
d.decklist_hash,
cache.active_date,
cache.wins,
cache.losses,
cache.draws,
cache.color_sort,…
-
# Skills & Proficiencies
This mod aims to increase player options by adding or modifying skills, non-weapon proficiencies, or skill like 'pseudo-skills'. Additionally, this mod introduces modificati…
-
https://github.com/pixijs/pixi-swf
I forked [Mozilla Shumway](https://github.com/pixijs/pixi-swf). I've been working on this for 7 months already.
Goals
- Help developers migrate their old A…