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**Current in-game behaviour.**
Currently, you get 2 coins for damaging any vehicle, and jabs do 0.25 hearts of dmg to vehicles. Ballista has 30 hearts, catapult has 24 hearts.
**Proposed Change*…
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First off: this was in Hard Mode, Ephraim's Route. I played using the OpenEmu GBA emulator. Randomizer settings I used that might be relevant are:
Randomize Minions - Yes
Mix Monster and Human Class…
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In Megamek 47.2, several trailer units cannot be towed.
A list of trailers that cannot be towed:
- J-27 Ordnance Transport (Trailer)
- Galaport Ground Trailer (Standard)
- 'Oppie' (HMRV Salvage Be…
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In a MekHQ ATB game, I had two Ballista artillery pieces deployed off-board. Each time I deploy these pieces, MegaMek will not let me select 5 hexes, or any number of hexes for that matter, to mark f…
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Decription:
Issues with the ballistae for the Quest in question missing their animation and despawn on bombing them. There is also no knockback if you're too close.
How it works:
The ballistae …
ghost updated
4 years ago
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Some months ago, I did some experiments to try and find out the criteria by which different AI characters pick their attack targets. For some characters, results were pretty clear, but for a few other…
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When you ride a ballista or catapult near a tunnel, and there are 2 tunnels only, you can travel through the tunnel with the catapult or ballista.
But when there are more than 2 tunnels, there will…
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# Describe the bug
The recent archery update seriously brought up both damage and strength requirements for bows and crossbows. I dunno about damage, buth the STR requirements seem very unreali…
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I've taken a look at the EDH power level list, and I believe it is inaccurate from a competitive standpoint. (For example, it puts points for each sliver, and slivers are actually pretty weak.)
I pro…
MasN2 updated
4 years ago
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Hi, my name is Ballista, a programmer in Korea.
I think this article is good. So I'm going to translate it into Korean. Is it okay?