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I can't find a document explaining how this emulator is designed, based on what I saw on the README of the compatibility list it is a hybrid LLE/HLE emulator.
Each game is mocked to think that it i…
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It would be good to explain how the labs can be modified. How they can be rendered locally ? Or online ?
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Hey Gabriel,
Cool project! I am interested in working with it. Could you expand on the documentation on performing distributed training with this? Training on multiple GPUs on a single node would …
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I had an idea regarding the next iteration of the documentation (after the initial release) and curious to hear your thoughts!
## Idea
It essentially revolves around this: are we able to make th…
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Hi,
We have several questions on the code structuring and function functionality inconsistencies:
---
## Pattern-based methods
### General/Noise Generation
### 1.
In some environment …
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1. The explanation of the GRAPE and CRAB methods in the users' guide is very detailed, but the explanation of GOAT is very brief and JOPT is still missing there. Eventually, it might be nice to have e…
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- Background note on identifiability of model including:
- simple example of firing rate x trial type
- simple example of bspline
- show what happens as you fit model from different initia…
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I am wondering if you can have multiple sequential jobs. Given that a success callback requires a job and not a batch, how would you handle sequences > 2?
```
err := s.Pool.With(func(c *client.Cl…
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### Is there an existing issue for this?
- [X] I have searched the existing issues
### Issue Description
The sections in table of contents like licence, forkers..doesnot navigate properly.
@Anjali…
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**Describe the bug**
In https://github.com/Kotlin/kotlinx.serialization/blame/31ab68caec3a448e1485f0d924106044fef112a7/formats/json/commonMain/src/kotlinx/serialization/json/JsonElement.kt#L39 and ab…