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Hi all,
After managing to solve the problem of all dependencies (just read the .gitmodule and "git clone"), i cant compile ergodox_infinity.
When I try with "make ergodox_infinity-all" I get thi…
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Greetings,
I'm having an issue that's preventing me from changing and recompiling my layout for my Ergodox Infinity from the drop earlier this year. The kll compiler is refusing to translate my lay…
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the read-md file needs to be updated with correct target
from ergodox-erogodone-default to erogodone-default.
using make ergodox-ergodone-default results in error "target not found"
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I can only get 6kro by default but can enable NKRO by using left-shit-right-shift-n.
The NKRO_ENABLE is "yes" by default in the makefile.
Is there anything else I have to do to make NKRO enabled b…
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@profet23 Added the ability to use a left hand only ErgoDox as a gamepad: https://github.com/Ergodox-io/ErgoDox/pull/1
Add documentation on the variants section with some instructions on how to bui…
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When building the .bin file with the new pixel changes, flashing the file results in a functional keyboard but the LEDs don't seem to work.
I believe by default they should be on. They never turn …
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I try to start the keyboard agent on my Ubuntu machine, however I encountered a couple of problems:
* First it displays the error message about the device permissions
* Clicking on the fix it button…
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I've gone through the process of trying this with a number of different configurations (Both with MASTER=right, left normal right with MASTER=right, etc) and it seems like the colors on the LED screen…
belak updated
7 years ago
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@jackhumbert Looking at the current source, there are 4 projects using SUBPROJECT_DEFAULT to force make to only make one subproject absent an argument:
Clueboard
Ergodox
Planck
Kinesis
To me,…
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I want to print the # and ~ characters. xev shows nothing when the key is pressed.