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Implement menu options for:
- [ ] Play game
- [ ] Tutorial
- [ ] Credits
~~- [ ] Exit game~~ Removed due to technical reasons
Implement design as in #37
See also #10
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As a player, I want a building that increases my chances of balloons spawning using the new AI system.
Additionally, as a developer, I want to be able to tweak the balance of this building without ha…
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# Project Details
#### How would you describe your project?
A mobile game where the player controls a coin, attempting to fly between columns of barriers without hitting them.
#### What problem…
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Hi guys,
I'm editing the game details page of PicrossST:
http://atarilegend.com/games/games_detail.php?game_id=6308
... and there's a lot of people credited on the left!
So, would it be possib…
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We currently imagine to have only 2 types of Local Notifications:
- the day after you last played at mid-afternoon (or 20 hours you stopped playing) the game sends you a notification to remind you to…
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Progress:
- 2022/3/21: Basic controlling is done, all tunings can be accurate to 1 millisecond
- 2022/3/30: Rotation systems implemented
more details at -> ***[Techmino: Galaxy](https://github.co…
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- [x] Capture all menus in desktop mode currently in game
- [ ] Capture all menus in vr mode currently in game
- [ ] Start at main and think about layouts for VR
- [ ] Button size and Font size
- …
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Working Mechanism of the Sensor:
An ultrasonic distance sensor is a device that measures distance using invisible sound waves. This sensor works like a kind of bat. The bat sends ultrasonic waves t…
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It may seem like nitpicking but when you drag and drop a rom you still have to click on the emulator somewhere for it to take focus.
Example is say I am programing something in editor then compile.
…
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Define the scope of the game. How many levels will it have? How many different types of enemies and weapons? Keep the scope realistic for a solo developer.
Below are the features that need to be defi…