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Hi guys,
One board works fine but could someone put up the code to get two more boards working (8+ cameras) for the rapid picture taking code (ivport_capture_sequence_A.)
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Hi, and thanks for making this code available!
Could it run on datasets created with multiple cameras, in the same scene?
Does it also calculate intrinsic data per camera? What format is used?
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I've confirmed that using custom static multi-view data works well.
However, I'm encountering difficulties with multi-camera data.
I attempted to convert the calibration values of my 36-channel ca…
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I think it's to do with tracked objects pose update rate, but I can't figure exactly how. ~~There are multiple SteamVR_UpdatePoses running in the example scene, which seems like a bad idea, but disabl…
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So it looks to me as if you programmed this custom menu that opens up when you press the "MF/AF" button on the WeeFine case. I'd love it if this custom menu would get an extra option to switch between…
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The Three.js scene is drawn from -180 to +180 degree, which results in a map that looks cut off at the date line:
![screen shot 2016-05-12 at 6 52 49 pm](https://cloud.githubusercontent.com/assets/37…
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### My actions before raising this issue
- [x] Read/searched [the docs](https://github.com/cvat-ai/cvat/tree/master#documentation)
- [x] Searched [past issues](/issues)
### Expected Behaviour…
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Extend LOD support to work on billboards and particles, examples of use :
- Torches should only burn when you're in range to see them, when you're far just skip them. Added difficulty : when there are…
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Exam DateTime
- May 18, 2015 (Monday) 7:00PM-8:30PM
Exam Location
- Bldg. 302, Rm. 106 (our lecture classroom)
Exam Method
- Multiple choice questions & short subjective questions, in paper
- Identi…
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**Author: auria**
Extend LOD support to work on billboards and particles, examples of use :
- Torches should only burn when you're in range to see them, when you're far just skip them. Added difficul…