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Vivecraft resets my Oculus Rift S to the point that I have to reconnect the USB, as if my PC restarted, I have to reconnect my controllers and go through Guardian setup. All this is not possible while…
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Hi, I'm one of the Vivecraft devs. Your mod currently crashes when loaded with Vivecraft, due to this mixin failing as it conflicts with one of our patches: https://github.com/MehVahdJukaar/Selene/blo…
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So it looks like the crash report that something is missing:
[21Feb2021 16:47:21.676] [main/WARN] [cpw.mods.modlauncher.SecureJarHandler/]: LEGACY JDK DETECTED, SECURED JAR HANDLING DISABLED
[21Feb2…
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I'd love to see support for the MultiMC launcher. It's much more lightweight, so it's a good choice for systems that need an extra boost to hit the mark of "VR ready".
ryleu updated
2 years ago
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* 启动器版本:3.2.143
* 操作系统:Windows 10 1909
* Java 版本:1.8.0_231
* 错误截图:无
* 游戏版本:1.14.4
* 问题描述:
我发现[这里](https://github.com/huanghongxun/HMCL/blob/bb2e74009e116f939d0035554664dc77fd6a35bd/HMCLCore/src/…
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While using the Non-VR Companion on a paper server utilising the vivecraft spigot extension, a very annoying issue occurs. Took a while to figure out, but I realised that if I leave a block semi-mined…
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I'm currently working in Blockbench making 3D model packs for Minecraft and Vivecraft and although apparently offsets have been supported in the most recent versions of Vivecraft models are still rota…
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Up until Vivecraft 1.12.2 v10 (Monsanto's finest release: r3 (7/29/2020)) all works well for the treadmills: Treadmill inputs (see binding file attached below) can be linked with game movement.
Wit…
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I've been trying to add vivecraft to the modpack Create: Above and Beyond and initially was able to load most of the way with forge 36.1.31 until it told me that several of the mods needed forge 36.2.…
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Using the forge version with vivecraft always seems to crash, i have had the launcher closed while installing, removing certain things and nothing seems to work. I'm assuming it's a problem with the l…