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Continuing discussion from #6309
> Is there another voxel game engine that Minetest development could be aligned with? I.e. a fuller-developed game engine might give the game a boost in many ways…
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Hi,
I have been playing around with the PhysIO toolbox both through the SPM GUI and edited versions of the provided example Matlab scripts.
When I input the rp*.txt file as another multiple re…
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Hi,
That's an astounding software you made here, very cool! (should be featured in magicavoxel lol).
Anyway, I have a problem with the custom size export, it doesn't export the other angle (and …
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For example:
A cube has six planes. Can these six planes have six different colors? Or they are always the same?
Although this issue doesn't matter for now, I still think we should have a discussion…
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These would be probably a Wall-Only version of the faith plates. It's a faithplate with a trigger a bit infront of it and then it extends. Like the panel Faith Plate that Wheatley uses to send you to …
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Edit: I rephrase because I was in urge and I had not time to read myself the 1st time.
##### Compilation problem
SHA1 2f36272844a0d135308846cc0448c24a52ad02de The compilation is broken with gli.…
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We have Constructive Solid Geometry and that's incredible, but is SabreCSG limited to just being a CSG tool or can it develop further and provide more level design tools?
For example, what if we in…
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Here's a first draft of some of the capabilities i can quickly think of.
@All Feel free to edit this post and add or ~~cross out~~ items as we go
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# Input/Output
- ~~Create new file~~
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Currently the static data associated with rooms, voxel types, etc. are mostly generated at runtime with harcoded C# structures. Ideally these should be in data files instead so that we're not tempted …
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Builded amigaos4 version of CursedEdition, and it runs, show the window, show phrase "loading polygon models", and then crashes. I prinfs it a bit, and found that crash happens in the init.cpp file, i…
kas1e updated
5 years ago