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**KSP:** 1.0.4 Windows 7 32 bit
**Problem:** Limit to terminal velocity is non-functional, Ascent Guidance begins gravity turn at ~300 m ASL
**Mods Installed:** MechJeb 2.5.3.0 (later 2.5.4.0 Build 51…
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I added items (wrench, etc) to crewable pods (stock and modded) and saved them down so that I would always remember to have one on hand, just in case.
Then, I added unmanned command modules (Probod…
SCESW updated
8 years ago
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I have looked at the FDMs for other reason and I noticed, that they differ quite a bit, including things like geometry, where I don't think they should (beyond the obvious addition of pontoon shapes i…
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The method of calculating alpha_dot requires u_dot, w_dot, u and w. This method seems to cause an algebraic loop in the simulation, causing a large departure and nonphysical results. Need to redefine …
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```
btSoftBody::updateConstants() changes link resting lengths to their current
length. This is not desired, as updateConstants() is called for things like
transforming and scaling the soft body.
…
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```
btSoftBody::updateConstants() changes link resting lengths to their current
length. This is not desired, as updateConstants() is called for things like
transforming and scaling the soft body.
…
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```
RECENT CHANGES
Release 5.4.0:
Full compatibility with KSP 1.0.5
Lots of bugfixes
Rebalancing of parts for new aerodynamics
B9AnimationModules added as a dependency, source is av…
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Como primer paso conviene definir **cómo se va a estructurar el código**. Una posible división sería funcional al estilo del [Aerospace Blockset de Simulink](http://es.mathworks.com/help/aeroblks/inde…
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@k-okada
With the pull request #30 .
The process always coredumped in my PC(W510) as shown in the attach contents.
Actually, when I just add UAV model in "mbzirc_arena.launch" which there is no movi…
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Integration method causes u and w states to blow up after 1.6 sec. May need to revise integration strategy from single step to continuous (and move all state function call updates into a step handler …