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Hey there,
i'm currently working on a prototype where i try implementing ARKit human tracking (based on the ARFoundation example). The tracking is "ok"-ish but for serious purposes it needs to be i…
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The current redundant workflow 🤦
Unity GPU → Unity CPU → TFL CPU → TFL GPU Delegate → TFL CPU → Unity CPU → Unity GPU
TFL supports binding GPU buffer to the GPU Delegate.
https://github.com/…
asus4 updated
3 years ago
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Hello,
- I was wondering whether there are some tips how to improve body tracking efficiency?
- What would be the perfect conditions for body tracking to happen efficiently in respect to what is w…
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Even in the samples provided.
Failed to generated ARCore reference image library 'ReferenceImageLibrary'
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
Win32Exception: ApplicationName='/Vol…
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The arcore has been updated at the Google store. When I run the "HelloAR" in the official sample scenario, there will be no feature points on the ground. It looks like a normal camera.This phenomenon …
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i was using webcametexture and my computer vision algorith work however i need functions of ar foundation in same project so i want adapt my project with camera from ar foundation, any idea?
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Hello,
I have seen this error before but I dont seem to be able to get rid of it.
I have tried several kind of package combinations.
**This is what works better:**
AR Foundation 2.1.4
AR Su…
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**Unity bug report case number**
Please log a bug at https://unity3d.com/unity/qa/bug-reporting and post the case number here.
**Describe the bug**
I tried with other unity versions too, 2020.1.1…
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After adding a ARPlane Prefab to ARPlaneManager I get constant KeyNotFoundException errors
This is the Xcode console output
KeyNotFoundException: The given key was not present in the dictionary.
…
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**Describe the bug**
![image](https://user-images.githubusercontent.com/11573490/102763799-2727e680-43b5-11eb-93f1-bc81fdb62526.png)
this problem of `Dyld Message:Symbol not found: _kCGColorSpac…
weacw updated
3 years ago