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I can't get this to run on a dedicated linux box. I see a lot of mixed case filenames and folders.
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Using 0.7.4.
The KintakeAir provided by the KE-J65 behaves so unpredictably that using this engine is pointless. At least in testing on Kerbin. The plane is intended for Duna but it's not going ther…
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The initial jet engine release will function as normal, but burn Kethane instead of LiquidFuel.
Future versions may operate in atmospheres without oxygen. It's currently unclear how difficult that wi…
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When I first started editing the Wave texture, my intention all along was simply to create a variant texture for the wave fighter. I thought since the original wave was optimally designed as a Hyper…
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I just stumbled on Pioneer and I have to say this game has a LOT of potential. I would love to contribute assets to the game. Here are a few samples of some mostly completed assets that I've done in t…
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Here, we can conveniently discuss the plans for general changes concerning the atmospheres, which is probably better that particular pull requests, since they get closed.
irigi updated
12 years ago
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Tested on XP with an ATI card. Happens in both shader and shaderless mode. Easy to test: Earth start, move the external view until you have a good view of a building, then set time accel to 1000x and …
jaj22 updated
11 years ago
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Hello. I noticed when entering titan that its atmosphere is rather thin, when thats not exactly true in real life. Also, this same phenomena happens for gas giants! You basically crash into Jupiters a…
Lillz updated
12 years ago
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Some thoughts,
Hovercraft, Moonbus, snowspeeder, waterspiders call them what you will, are all vehicles designed for low altitude. Minimal upwards thrust and speed keeps these vehicles virtualy '…
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On my last visit to Titan, it took a long time to get to the landing pad, due to excessively high air pressure topping at around 90 atmospheres.
This is using Alpha 25 on Windows 7.