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Viewer: Second Life Release 7.1.9.9620320242 (64bit) (Altasaurus)
https://gyazo.com/5581a138c7ce582f99e10aee035aa388
When selecting a face and altering the texture scale or offsets the tool highligh…
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Hi Thomas!
Is this repo the realitykit inspired AR framework with filament as its rendering core which you mentioned before?
Excited!
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![iridescense-diel1](https://github.com/user-attachments/assets/61d09f88-63d5-4b04-9dfc-ccb440a4d8d0)
scene taken from https://github.com/KhronosGroup/glTF-Sample-Assets/tree/main/Models/IridescentDi…
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i aplogize for creating an "issue" for this but this seems to be the only logical place. basically i am trying to export these green army men figurines so i can print them. i think i found their locat…
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**Description**
I tried to import a model in MC via objmc (I did multiple by now), but it was a .gltf model so I imported it in blender and exported it as obj -> model is invisible in MC. I imported …
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When rendering a large model (~7K individual renderables) on a mid range devices (2 to 3 years old) the performance has been degraded to the point it becomes unusable.
**Affected devices:**
Samsun…
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**Describe the bug**
Setting backfaces=false/true in GLTFLoaderPlugin#load makes no difference whether the backfaces are shown or not
**To Reproduce**
Steps to reproduce the behavior:
1. Load th…
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Hi @andreasplesch
There is a feature suggested by @npolys that when we are in VR mode we should be able to use controller buttons to perform additional functions apart from zooming in like different…
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Sometime a custom element may need something like an orientation attribute to make it
vertically or horizontally (think to a slider for example), in theory it would be better
to have that as a css s…
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I am currently working on creating a simple viewer for bone animation using the glTF format before implementing skinning animation. However, it seems that the documentation and guides available mostly…