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ShadelessFox
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decima
GUI application for viewing and editing resources found in games powered by Decima Engine
https://discord.gg/Gt4gkMwadB
GNU General Public License v3.0
117
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14
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looking for the "green army men figurines"
#75
ares0027
closed
1 week ago
13
Fonts
#74
Cathrine22-june
closed
27 minutes ago
1
Function request "Rebuild Prefetch Button"
#73
JohnnyDazzling
opened
1 month ago
1
.sh file
#72
Martinligabue
closed
1 month ago
2
Death Stranding Audio extraction and playback corrupted
#71
VolodymyrKorshak
closed
2 months ago
2
NameHashValueHandler for resolving the binding hash to the shader resource binding name
#70
mithkr
closed
5 months ago
0
Add all missing types
#69
REDxEYE
closed
5 months ago
0
added further selectors for model and texture viewer and export button for shader program blob
#68
mithkr
closed
5 months ago
0
HorizonForbiddenWest Support Request
#67
plugcrypt
opened
5 months ago
3
Refactor DMF exporter to use JOML
#66
REDxEYE
closed
5 months ago
0
Handle DSDC multimeshresources
#65
REDxEYE
closed
6 months ago
0
Fix some DDS issues
#64
jandk
closed
8 months ago
0
an error occurred during program exectution
#63
Jomixedyu
closed
9 months ago
2
Model Viewer: Scene outline tree
#62
ShadelessFox
closed
9 months ago
1
Map tile export
#61
REDxEYE
opened
9 months ago
0
Progress dialog too many work to do
#60
REDxEYE
closed
10 months ago
0
Fix "Too many work to do" issues
#59
ShadelessFox
closed
10 months ago
0
3D Model viewer not working correctly
#58
JohnnyDazzling
closed
11 months ago
2
Where is "compressor library" and "type information" located for Horizon Zero Dawn?
#57
rasitayaz
closed
1 year ago
1
Skip exporting identity matrices
#56
REDxEYE
closed
1 year ago
0
Unable to save changes
#55
Stealch
closed
1 year ago
8
Unable to start release 0.1.14
#54
Stealch
closed
1 year ago
1
DMF export is broken
#53
mithkr
closed
1 year ago
8
fix broken TextureViewer
#52
mithkr
closed
1 year ago
2
Exception when loading windows library on linux
#51
sparr
closed
1 year ago
2
Could not initialize app
#50
DropsMJay
closed
1 year ago
1
Enhance texture browsing
#49
mithkr
closed
1 year ago
1
Director's Cut Not Loading Repacked BIN
#48
MadsPatter
closed
1 year ago
1
enhanced TextureViewerPanel and 2DArray texture support for PNG export
#47
mithkr
closed
1 year ago
0
Core Editor: Initial implementation of the audio player
#46
ShadelessFox
closed
1 year ago
0
Texture Viewer: Extended texture types support
#45
REDxEYE
closed
1 year ago
0
Start differentiating between DS and DS: Director's Cut
#44
ShadelessFox
closed
1 year ago
0
#42 Save editors state between application restarts
#43
ShadelessFox
closed
1 year ago
0
Core Editor: Remember editor state between restarts
#42
ShadelessFox
closed
1 year ago
0
Core Editor: Allow creating top-level entries of core files
#41
ShadelessFox
opened
1 year ago
0
Find Files: Find files that contain entries with the specified UUID
#40
ShadelessFox
opened
1 year ago
0
#32 Core Editor: Entry grouping
#39
ShadelessFox
closed
1 year ago
0
#34 Add/remove array elements
#38
ShadelessFox
closed
1 year ago
0
#33 Reference editor
#37
ShadelessFox
closed
1 year ago
0
Extended texture support
#36
REDxEYE
closed
1 year ago
0
DMF mesh exporter
#35
REDxEYE
closed
1 year ago
0
Core Editor: Allow adding/removing elements of arrays
#34
ShadelessFox
closed
1 year ago
0
Core Editor: Editor for references
#33
ShadelessFox
closed
1 year ago
0
Core Editor: Group entries of the same type
#32
ShadelessFox
closed
1 year ago
0
GLTF Model exporter
#31
REDxEYE
closed
1 year ago
1
Death Stranding Directors Cut mod issue
#30
Cyberim
closed
1 year ago
3
Packfile Manager + Core Editor: Editing improvements
#29
ShadelessFox
closed
1 year ago
0
Packfile Manager: Validate packfile structure before loading it
#28
ShadelessFox
closed
1 year ago
0
#26 Implement serialization and sizeof of classes with `MsgReadBinary`
#27
ShadelessFox
closed
1 year ago
0
Core Editor: Editing is not possible if core file contains entries with `MsgReadBinary`
#26
ShadelessFox
closed
1 year ago
0
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