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Hey,
because i've experienced some performance issues using lodash on huge objects, I searched for a faster alternative and found lazy.js - man, that's a great library!
However, it would be nice, if…
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Grafx2 could detect first time it's running (gfx2.cfg/.ini missing) and show a
window with helpful options for new users.
The ones I'm thinking:
- Which default keyboard shortcuts to use: Grafx2,…
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- [x] custom chain input
- [ ] undo - should be easy, just store a list of the previous `aminoCoordMap`
- [x] randomizer instead of flat chain to make the game harder
- [x] make some preconfigure…
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People logging in through the chat should be redirected to chat again after the login process (or whatever site they were on previously).
Not sure if it's feasible to make open chat-windows reload up…
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Create a Basic Frontend Template for the project either using next or react. Focus on making the ui-ux user friendly.
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- [ ] user should not depend on mouse tap to move player
- [ ] include exit key features
- [ ] improve player movement on keyboard controll
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I accidentally put in an extra number in a zip code and got back a raw 500 error message that appears to be coming directly from the backend. Should probably use form validation for that field instead…
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improve the user friendliness for menu alias. As of right now it's not intuitive to know what an alias is and what it does/finding the good one.
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Currently parser errors are neither short nor easy to read.
First of all, the location should be much much shorter.
Ideally, the message should be more friendly too.
A standard error looks like …
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event eventName/Teachers Meeting startDateTime/2019-11-17T10:00 endDateTime/2019-11-17T20:00 recur/none color/17
Event creation command not user friendly, especially the time input requirements
…