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I'm trying to rebuild the generated bindings in [xlab/vorbis-go](https://github.com/xlab/vorbis-go), but I'm having some difficulties with the std headers.
After modifying the call the to `c-for-go…
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Sorry guys dumb question but it looks like I could use your framework to build a C# interface for https://github.com/infiniflow.
Your project is a work in progress? And infiniflow is as well. But thi…
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I am getting an exception inside amdvlk64.dll when running hello_xr in debug mode. It looks like it could be related to enabled validation layers. The sample works as expected in release mode. This is…
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Hi strange behavior since driver 551.23 just installed as usual (clean install with DDU)
- mpv version : 0.37 + mpv v3 20240128 nightly = same behavior = won't start with windows event 1000
- Wi…
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-- Selecting Windows SDK version 10.0.20348.0 to target Windows 10.0.19042.
-- Using Win32 for window creation
-- Build spdlog: 1.9.2
-- Build type: Release
-- Configuring done
-- Generating done…
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When cross-compiling to MSL via spirv-cross, the `float myLod[6]` member in the `MaterialParameters` struct is converted from a `float[6]` to a `float4[6]`, but accessed without adding a required `.x`…
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### Is there an existing issue for this?
- [X] I have searched the existing issues
### Tested Build
0.0.3(application version)
### Android Version
13
### SoC type
Snapdragon
### Device GSMAren…
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There is no git tag yet for 15.0.0 using the `vulkan-sdk-*` scheme. Is that intentional or has that been forgotten?
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Building stride is somewhat a pain in itself. A lot of dependencies are pre-compiled. Others are build-in and hugely outdated. And again others have proper replacements. Sometimes you need to find obs…
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I'm not sure what texture format openvr expects, but I tried a lot and cannot get anything sent to the HMD. I'm not even sure if that's actually the problem? Does it want some specific format? Is Vulk…