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I tried to load a classic example 3DTiles --**TilesetWithDiscreteLOD** ,but there was nothing in the scene and didn't log any error.
The code just like
![image](https://user-images.githubusercontent…
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加载3DTiles三维模型并使用[setCursor](http://mars3d.cn/api/Map.html?classFilter=map#setCursor)设置鼠标状态后 移动模型鼠标状态会变回default
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There are two times in the builder script where each point in the geometry is iterated over. I want to see if these can be combined into one loop or if they are necessary
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The name (of the type) "ObjectToTile" doesn't carry the right semantics (which is confusing when reading the code).
Change that type name.
Maybe a clearer name would be TilableObject ?
In fact Obj…
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Hi there! Almost two weeks ago when I use the cesium-unreal to display my photogrammetry scene, but today, when I try to start a new ue4 project for my new scene, I found that no matter what I have do…
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When loading 3DTiles with texture, only the child tiles will have their texture. The root tiles will only have the color.
UD-Viz used to be able to display texture for root tiles, something may hav…
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Texture resources are being duplicated when converting 3dtiles to i3s slpk.
In addition to the correct texture output in the slpk, there is a duplicated texture (0\index.jpg and/or 1\index.ktx2) t…
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Within `IfcTiler/ifcObjectGeom.py` code like
```
transformer = Transformer.from_crs("EPSG:27562", "EPSG:3946")
```
hard-wires
- the knowledge projection system of the input data (we could have …
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Running the city tiler with the `--with-texture` option results in a tileset with a lot more tiles. From my tests, from 32x to 64x more tiles are generated with the `--with-texture` option for the sam…
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This warning / errors may be useful but they spam the logs so I am going to update them for my plugin.
```
LogCesium: Warning: [2022-01-18 08:24:44.620] [warning] [Batched3DModelContent.cpp:130] …