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There is a native app; let’s call it Foo.exe. Foo can host arbitrary plugins. I wrote a plugin primarily using managed code, but to get loaded into Foo, I provide a native DLL with certain exports, an…
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### I confirm that...
- [X] I have searched the [issue tracker](https://github.com/doomemacs/doomemacs/issues), [documentation](https://docs.doomemacs.org), [FAQ](https://docs.doomemacs.org/-/faq), […
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Can we have a terrain hole non collision zone to make entrances to a caves/underground base level models so you cna transition from one to another- most important. This allows us to make caves or base…
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**What actually happened?**
Calling `+snippet/edit` interactively on some snippets throws an error. Backtrace below.
Debugger entered--Lisp error: (wrong-type-argument arrayp nil)
aref(nil …
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### Did you check the docs?
- [X] I have read all the lazy.nvim docs
### Is your feature request related to a problem? Please describe.
I am organizing my plugin spec based on the feature they impl…
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It appears that inline images do not work with the HTDP teaching languages. For example,
```racket
#lang htdp/bsl
(require 2htdp/image)
(circle 5 "solid" "red")
```
produces `#` in the R…
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Just an idea, it would be nice to have the ability to easily swap between different automap color presets without having to manually do them by hand.
Preset ideas:
- Vanilla
- Boom/MBF
- ZDoom
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You can modify the code to accept a config file as input, and read the Chosen_Model flag to select the appropriate AI model. Here's an example of how to achieve this:
Create a sample config file na…
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I've been thinking about the "Singleplayer -> Campaign" screen that's not yet implemented, and how to improve the original one from S2. I know it's something for the distant future, so it's just a bra…
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Since we take some keys from both vim and kakoune, we want to reduce the issues of taking the worse of both worse.
Currently I dumped some idea in https://github.com/helix-editor/helix/wiki/Keymap-…