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Reported by : mknightretke
Description :
When the source code has been translated successfully and the project compiles, the game loads briefly, and then the Inform 7 IDE immediately crashes. This hap…
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Reported by : mattweiner
Description :
When the player is declared to be carrying scenery, the last declaration that something is scenery in the code produces a "this looks like a contradiction" messa…
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Reported by : prevtenet
Description :
The majority of interpreter links in the default website templates (for "release along with a website") are broken:
Classic/index.html
http://www.logicalshift.de…
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Reported by : dfremont
Description :
It appears that there is a built-in kind "combination", which is not mentioned anywhere that I can tell. This leads to a confusing error message if you try to make…
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Reported by : otistdog
Description :
Similar to issue #1495, I was looking for another way to do the same thing. In this approach, instead of the remapping table including a topic, it includes a an as…
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Reported by : DavidG
Description :
Reported at http://www.intfiction.org/forum/viewtopic.php?f=7&t=19461#p104941 by vlaviano.
This is a simplified version of exercise 30 in the DM4. See page 140 for …
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Reported by : otistdog
Description :
A rule that uses a condition based on "in" does not work correctly if the test is whether the player is in an enterable container, if the player is left as the sub…
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Reported by : zarf
Description :
I've futzed around with adding more I6 attributes (issue 1197). It ran into some snarls. (Though the compiler work is finished.)
I am now interested in adding arbitra…
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Reported by : mattweiner
Description :
The main text of WwI §6.14 contains the following code in the explanation of the phrase "best route from (object) to (object) ... object":
The description of t…
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Reported by : mattweiner
Description :
A constant list of stored actions fails to compile with the complaint that the stored action "isn't a constant (it's a condition)."
Steps to reproduce :
Lab is …