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In vizSchema files in Visit, variables told to be plotted on a derived mesh are instead shown on the original mesh.
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Request to export relevant data to easily replicate the shaders for more complicated static meshes
e.g. albedo, masking and UV panning calculations
Most static meshes that have some sort of shad…
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Hi, thanks for all your work! I've been experimenting with the 7.0.0 RC, and would like some clarification on what might be a bug, or lack of understanding.
I'm trying to export a mesh `Outfit 00` …
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Using both Exhibit and F3D, I cannot successfully open a 3MF file generated by BambuStudio.
You can find a zipped test file here:
https://github.com/user-attachments/files/17334268/Filament-Clip-G…
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### Tested versions
v4.3.stable.official [77dcf97d8]
### System information
Godot v4.3.stable - Ubuntu 24.04.1 LTS 24.04 - X11 - Vulkan (Forward+) - integrated AMD Radeon Graphics (RADV RENOIR) - A…
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### Motivation
I want to run an FEM simulation using a NEML2 model that defines specific orientations to the elements of my mesh.
Currently, to do so, we need to write one like to define an orie…
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We still have a number of triangle mesh boolean bugs and meshes are also much slower than NURBS operations these days. I want to avoid CGAL because it's huge and we are small and simple. [The manifold…
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# ToDo: Review the mesh import to MARS
Obj mesh orientations are interpreted not consistently, I guess this comes from the old default how they were exported from blender by default.
I had a loo…
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### Tested versions
- Reproducible in: 4.4.dev https://github.com/godotengine/godot/commit/7187c251da3fabbfe1dbc87d2c33692bb6d9823b
### System information
Godot v4.4.dev (7187c251d) - Fedora …
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Opening a room and saving it with no changes can cause its collision mesh to have a larger file size than the original.
This can cause problems for rooms like Room3 of the `kaze` stage - the increa…