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Default config from extracted package in x86-64.
Kernel 6.6.1
Mesa 23.2.1
Set UseOpenGLDebug=True, DebugLevel=3 and commented ;Suppress=DevLoad and ;Suppress=DevGraphics.
Error Window:
Signal…
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```
vhs --publish endoflife.date.tape
```
![image](https://user-images.githubusercontent.com/5235127/208797458-d83ed25c-4465-450f-b092-74a6195d1474.png)
# Details
```
Sleep 5s
Creating …
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### Code of Conduct & Contributing Guidelines
- [X] I agree to follow the code of conduct and the contributing guidelines.
### Have you checked that no other similar bug report(s) already exists…
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**Version/Branch of Dear ImGui:**
Version: ec945f44b5eff1d82129233be5643abbff2845da
Branch: master
**Back-end/Renderer/Compiler/OS**
Back-ends: IME-disabled SDL or glfw
Compiler: Visual C++…
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**Describe the bug**
`cabal-install` appears to allow using component names that `Cabal` can't parse. I'm not sure if this a bug with `cabal-install` being too lax or `Cabal` being too strict.
**…
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ValueError: None is not allowed for StudioFileChooserThumbView.path
I use osx catalina, python 3.7 and already ran the setup.py file. Thanks
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I have tried to build on Raspberry Pi OS 11 (32 bit).
The build works fine and the game can reach the main menu. Intro videos play well.
But there are graphical glitches in the main menu and the lev…
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They cannot be used, we limit the number of buttons to 16.
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After merging https://github.com/ozkriff/zemeroth/issues/237 `Cargo.lock` contains _a lot_ of duplicated deps (some even has _THREE_ different versions - `syn`) that increase compilation time andbloat…
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After getting some help to get the SDL2 frontend working, I can now run angband 4.2.2!
(We figured it out here: https://github.com/angband/angband/issues/4745)
I was hoping to be able to:
a)b…