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Hi!
I'm quite new to Heaps engine as well as in Haxe. I've tried the tutorials on how to start with the game engine. Then I came across on the HIDE application and I'm lost. Is there any tutorial on …
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please help me, what do I do.
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After the changes in #713, we'll no longer have an `Angle` type that `euclid` once provided. Godot doesn't have a dedicated 2D angle type. We can discuss whether there's any need to introduce it, and …
ghost updated
3 years ago
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To add to the roundup todo list, use the following markdown format.
```
- [ ] optional description [link name](/link/to/item)
```
So it generates the following:
- [x] optional description [li…
skial updated
3 years ago
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The title says it all. All assets. No Funk.
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- **Haxe version:** 4.2.1
- **Flixel version:** 4.9.0
- **OpenFL version:** 9.1.0
- **Lime version:** 7.9.0
- **Affected targets:** Neko and HTML5
I recently updated haxe and all the librarys t…
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Hi so I'm getting an error when trying to run `lime test html5 -debug`. Here's the output when I run the command:
```
Called from ? line 1
Called from CommandLineTools.hx line 1895
Called from Com…
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Hello!
I have a bit of issues with the coding on the fnf source code. I have completed every step except there is two problems I have.
1. I am not sure where the 'Project Directory' is to build …
ghost updated
3 years ago
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To add to the roundup todo list, use the following markdown format.
```
- [ ] optional description [link name](/link/to/item)
```
So it generates the following:
- [x] optional description [li…
skial updated
3 years ago
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- **Haxe version:** 4.2.0
- **Flixel version:** 4.8.1
- **OpenFL version:** 9.0.2
- **Lime version:** 7.8.0
- **Affected targets:** All
________________________________
**Code snippet reproduc…