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See
+ https://doi.org/10.1016/j.rse.2015.07.012
+ https://data1.geo.tu-dresden.de/flow_velocity/index.shtml
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```
There seem to be errors in the velocity template. They should be fixed in order
to remove the errors in the log file.
2011-01-20 10:25:40,137 [http-8443-Processor25] ERROR org.apache.velocity -…
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When the user is moving, implement simple gravity and velocity. So, when a user jumps, they come back down. And when they're moving, they can slow down/speed up (to a limit).
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It appears that in the fixed velocity implementation, ants are getting stuck together. This may be the result of not conserving momentum but using readings from conservation of momentum... perhaps the…
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The online documentation on velocity reference frames states that the data is shown in the velocity frame of the sdfits files. I have data taken in the optical, lsrk reference frame, and this is not…
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Ensure that the both practice_6_sim.launch and practice_6_bag.launch (don't forget to use_tracking:=true) run without errors in the console.
Remove console debug output, if you want to leave some, …
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Although I can access the IMU data, there doesn't seem to be any linear state estimation (especially for base velocity and angular velocity)? In the LowState.msg I see Cartesian position and velocity,…
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### Description of the problem
Sometimes it's useful to change velocity of some entity, for example to immediately stop it. It would be nice to have that ability as a velocity setter (because we alre…
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Strafe affects your knockback like reverse velocity. So i mean a option for strafe to don't affect knockback.
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I would like to convert the units from m/s to Knots and have tried to do so using `Units` in Velocity but it didnt work