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This is an interest query for a PR.
Basic idea: The program specifies the data of interest and the renderer feeds it - no exceptions.
Consequences: -1000 LOC or more, easier to maintain/extend rend…
tschw updated
4 years ago
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I've been toying with this API recently.
``` javascript
var mesh = new THREE.Mesh( geometry, material );
var instances = new THREE.Instances( mesh );
instances.objects.push(
new THREE.Object3D()…
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As we jump between closed issues there and there it seems time to open new ticket about :)
So, i do test last commit where you add real vbo use on all irrlichts examples. Results for most of them d…
kas1e updated
5 years ago
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Nvidia introduced new [Vulkan SPIR-V compiler](https://www.phoronix.com/scan.php?page=news_item&px=NVIDIA-396.18-Beta-Released). Games using DXVK runs very slow with it (it can be disabled by using `_…
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Currently, if one wants to use a parcellation of a surface in CIVET, you need to run it with -surface-atlas option, and then parse the .dat files into a CSV for eventual loading into RMINC (for exampl…
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### Prerequisite Info:
* MC Version: 1.12.2 with Forge 14.23.0.2512
* C&B Version: 14.8
* Do You have Optifine: **No**
* [Comprehensive (and dynamically updated) modlist](http://forgeserv.net)
…
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The topic about inheriting bind group state between pipelines has been brought up in various occasions but we haven't established a clear story for it:
- https://github.com/gpuweb/gpuweb/pull/47#di…
kvark updated
5 years ago
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See bounty link here -
https://www.bountysource.com/issues/48048939-dynamic-recompiler
Conditions:
* A dynarec system for Beetle PSX, preferably written in C or else C++98. Portability to the v…
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The current implementation ( VD_Experimental ) is a first attempt at using the new API/shader stuff. , and has helped debug the porting of nodes. It is quite limited in its current form, but might ser…
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Author Name: **Mattias Lindman** (Mattias Lindman)
Original Redmine Issue: [14504](https://issues.qgis.org/issues/14504)
Affected QGIS version: 2.12.3
Redmine category:processing/qgis
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In a land …