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Take knowledge gleaned from breakout implementation and add in (at minimum):
- [ ] game state management
- [ ] pop up dialog boxes to explain user navigation
- [ ] hyperdrive
- [ ] compatibility…
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1. [x] Review the names of our errors and make sure that we like the names.
2. [x] Move the non-Hyperdrive errors out of the Hyperdrive interface (such as the errors for the BondWrapper).
3. [x] Add…
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All transaction for hyperdrive flows are hardcoded at 500_000 gas limit. We need to use the gas estimator with a modifier. Goerli has trouble estimating gas to we might only need it for testing. We ne…
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### Component
Forge
### Have you ensured that all of these are up to date?
- [X] Foundry
- [X] Foundryup
### What version of Foundry are you on?
forge 0.2.0 (68c3663 2024-01-11T00:37:40.946762000…
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It seems this project is no longer being maintained, with a high number of unanswered pull requests and issues raised. The last version v1.4.0 was published 8 months ago. I've reached out to the autho…
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[Hyperdrive #716](https://github.com/delvtech/hyperdrive/pull/716) adds a new function for calculating time stretch to the contracts. We need to
- [x] write it in the hyperdrive-rs lib on the hyperdr…
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- [x] for max_short error with random fuzz bots
- baller bots: adjust fuzz bots to always have a big enough budget to be much more than the pool reserves
- [x] add calculate_idle_share_reserves to h…
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### Describe the bug
When hotloading a menu game, I am receiving relatively consistent crashes.
```
2023/09/21 21:28:57.8361 [ILHotload/GameMenu] GenericArguments[0], 'Sandbox.ByteStream', on 'In…
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With the DSR moving from 5% to 15%, we need to decide how to configure this yield source. We don't want to do anything cute like configure it to 5% and initialize it to 15%.
1) factory would preve…
jrhea updated
6 months ago
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Following up from some twitter discussion a couple weeks back. I propose changing the default discovery algorithm in three ways in order to improve default privacy:
- 1. be able to verify known tru…