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# The Game:
## Top quality story
_(in short)_
Freshness! Freshness! Air conditioning products have been produced that are so powerful that it overwhelms anyone who smells them, and compels them to …
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### Background
I have multiple private channels open and I want to issue an invoice via the `addinvoice` lncli call. I want to include _one_ of these channels as a routing hint via the `--private`…
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I'm on part 1.5 of the tutorial, and i noticed that sometimes the fov system sometimes shows tiles that aren't supposed to be seen.
Here's a configuration where it happens :
![Capture](https://user…
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I'm not sure why but the preview path that selecting "Move" gives will crash occasionally. Doesn't seem to be based on the cursor position, window status, etc. Investigate more and fix!
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**Describe the bug**
all resourceful bees goes for the same pollination target block(if they can pollinate it) causing them to bump each other off the target block, vanilla bees don't do this.
**T…
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![image](https://user-images.githubusercontent.com/63676047/101258408-528dae80-36f0-11eb-8b88-8eb743a52bd7.png)
ghost updated
3 years ago
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I thought it's my matrix. But your Serialization seems to be off. Or the Update broke it (if it worked before). Haven't changed much besides changing the game version and didn't bother reversing the p…
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Assess support for decentralized pathfinding, because the pathfinding algorithm must enforce structure in the network.
Decentralized pathfinding is work in progress. The current pathfinding approac…
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**Problem summary/missing feature:**
It would be nice to give the choice of pathfinding algorithms to the users. Right now actuators.PathFinder only implements the BFS algorithm.
**Expected beha…
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Hi,
I've been spending some time lately learning Neo4J and py2neo. I'm currently learning about the GDS library by running the examples in Chapter 4. Pathfinding and Graph Search Algorithms of `Gra…