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### Feature description
If we have a source plugin producing records faster than a destination plugin can process them, we need to ensure that we apply back-pressure and throttle down the speed of …
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I am working on additional functionality of the client and so far have implemented parameter reading/writing and logging. The problem I am facing now is that the maximum rate I receive the log data, i…
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Hey, An exciting project you have here, looking forward to using it!
A question; I'd be interested in a more detailed estimation of complexity, in particular such that different non-linearities wou…
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We use `mean` in a few performance-critical places and I've noticed it was one of the bottlenecks.
For example:
```julia
julia> @time mean(SpecialEuclidean(2), [ArrayPartition(SA[-1.,0], SA[1 0; …
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On aarch64, page table entries can allow setting a contiguous bit that hints to the TLB caching infrastructure that 16 adjacent entries map to contiguous physical addresses. seL4 uses this mechanism o…
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I've tested it in Halo: MCC. Without is I have 180fps, with TFAA - 70. Probably need some optimization
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Hi @hncszyq, thanks for this very interesting repo that represented a kind-of simple but intuitive attack towards better performances.
I am wondering if you are interested in porting this code into …
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I found that the front/back normal maps are also used as input to the encoder and image to generate three-plane features. I want to know why? Will the result be improved?
Reading the code, I found…
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## Problem Description
Querying /assets/{asset}/addresses endpoint response time ranges form 7 to 35 seconds.
```
curl -w "@curl-format.txt" -o /dev/null -s "http://localhost:3000/assets/{$asset}/…
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Hi,
I'd like to ask how can I evaluate the score in the result?
I ran the examples of Alize website and after normalization, the scores are shown as
`
spk01 -0.269968 0.247707
`
However, the…