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# Steps to Reproduce
Testing fitted mesh products. Trying on demos.
# Actual Behavior
2 dress demos purporting to be fitted mesh, 1 stretches to 0,0,0 (see snapshots)
Blue dress doesn't stre…
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When I home an axis the motor moves until the endstop (mechanical endstop) is triggered, bumps back, axis X and Y is ok, but in axis Z the motor doesn't stop moving in the direction of the endstop.
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Hello!
Would it be possible to implement support for Mesh colliders to be dual-sided for both ray and collision testing?
The Surprises part in the Q&A mentions that Sweep tests are the odd one o…
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Hi, this project looks great.
Wondering if kinect pointclouds are supported?
Are any pointcloud, or 3D libaries?
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```
// license :
// beerware
// public domain
#pragma once
// opengl functions.
#include
// opengl math.
#include
#include
#include
#include
// stl.
#include
#include
/…
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For $A \in \mathbb{R}^{n \times n}$ admitting an eigenvalue decomposition $A = U \Lambda U^T$ and $f : \mathbb{R} \to \mathbb{R}$ is a scalar function, according to the [docs](https://ameli.github.io/…
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Hi, when will dynamic occluders and probe spacing volumes hit unity plugin?
Rather than volumes i would think it better to tag the navigation mesh with spacing. So you can have multiple navigation…
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Suggestions /things I noticed:
- ~~**misc_steam** -> add sound/noise key to use custom sound? And also preferably the option to make it silent. I'd like to be able to add steam FX to lava here and …
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the data can't be loaded !
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There is a inconsistency in use of `flag_values` and `flag_meanings`:
(1) Actual use of `flag_values` and `flag_meanings` in connectivity list.
```
integer Mesh2_face_links(nMesh2_face, Three) ;
…