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- [x] Ranged attack blocks aren't registered
**Describe the bug**
When a ranged attack is blocked, nothing is mentioned in the combat log or on the portrait. They do, however, prevent damage.
*…
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### Description
Basic equip from inventory, aim, attack, and reload.
- Setup basic controls for equipping items from the inventory.
- Make placeholder objects for melee and ranged weapons. You may …
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This bug is triggered when you are fighting two monsters, A and B; A is in your room, B is not, and you are targeting B. When B is destroyed, dreadnought.pilot.aetherbeastsPresent is decremented, even…
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Type: Bug
Lo sentimos, su solicitud estaba limitada a la velocidad. Espere 26 seconds antes de intentarlo de nuevo
Extension version: 0.21.1
VS Code version: Code 1.94.0 (d78a74bcdfad14d5d3b1b782f8…
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Hello, doodlezucc.
I accidentally found this nifty little website and experienced it. It is quite useful in conducting an impromptu game. However, I think it would be better if the following features…
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[Moved here from old site]
While there is `\tl` that is for transliterated words intended to be pronounceable in the vernacular orthography.
I would like to propose that there also be a `\ol` for …
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**Posting here an entry from Discord, as requested:**
A request for
> A hold position button, with AI otherwise automatically, during the fight repositioning slightly fighters so when I set up a gro…
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Hi
general issue:
Combat distance is too low for me.
Ranged weapons have max distance 8-15 tiles(meters?). I can change the max distance for the weapon. But without changing the view distance it …
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As MMM scripts become more generic and reusable (like @phylll's ranged attack script), more powerful script-level parsing facilities are needed.
Support regular expressions to help with string parame…
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Comparing the attack roll vs the targets parry and identifying if it's a miss/hit/or raise. Ideally include ganguo but if not no biggie.