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instead of adding damage to tools, make them mine blocks faster if thats possible.
maybe like 0.25 per level
could also add something like sharpstone (a different path from +3) that actually adds …
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### Description
For us legacy key players the new shard ability is like 1km away, located at L. Would love to move it somewhere more convinient. Thats all
### Example Match ID (and possibly Timestam…
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At the time of writing this issue, community description data is retrieved from a waku topic that is derived from the community's ID. These topics live within the waku base topic namespace.
With sh…
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## Bug Report
Please answer these questions before submitting your issue. Thanks!
### 1. Minimal reproduce step (Required)
https://do.pingcap.net/jenkins/blue/organizations/jenkins/pingca…
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## Installation details
Kernel Version: 5.15.0-1019-aws
Scylla version (or git commit hash): `2022.2.0~rc1-20220902.a9bc6d191031` with build-id `074a0cb9e6a5ab36ba5e7f81385e68079ab6eeda`
Relocata…
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### Ability name
Decoy
### Description
if you playing hoodwink use some items like glimer etc on decoy illusion decoy will expire and net will fly to real hero
### Example Match ID (and possibly T…
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The zappy crystals from Barotrauma. I want at least one field of them somewhere as a biome. Can be used for power generation for outposts built next to the field.
They intermittently shoot lightnin…
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Hi ,
There is no content under the sharding deep dive section . Can you provide some insight into the sharding feature?
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@pfifer I've been using Kinesis as my real time data streaming pipeline for over a year now, and I am consistently running into an issue where Kinesis shards seem to randomly stop processing data. I a…
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This note gathers the constraints + will drive toward a design of **object sharding** in IPFS and IPLD. Object sharding is the algorithms and formats used to represent a single (virtual) large object …