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Animated textures in the worldspawn do not work. They only seem to work on entities. Under normal circumstances, animated textures should be working on worldspawn brushes.
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Whenever i add the mod, when i launch it, the game opens but all textures are gone and when i boot up a world it straight up crashes.
![image](https://github.com/Sweenus/SimplySwords/assets/101594173…
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GLideN64 Version: build 1.0.764 on AppVeyor
GPU: Nvidia GTX 285 (OpenGL 3.3)
OS: Windows 10
Emulator: Project 64 2.3 and 3.0
Game: Any
Log output: None
![GLideN64_Fighting_Force_002](https://u…
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* call mojang API async
* Cache head textures and save them in order to need less calls to the mojang API.
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title. Playing fabric 1.20.1.
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Are there any plans to support texture buffers?
Where would be a good place to start to add texture buffers?
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I was testing ETC1 textures (converted from .PNG) using ```Texture.Builder``` and then using ```.setSource(Callable)``` but get the warning "the InputStream is not a valid bitmap". Setting the source …
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```
* Once normals are calculated, lighting can be applied to the terrain.
* Textures, applied in a "noisy way", can greatly enhance the realism.
```
Original issue reported on code.google.com …
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Texture-resizing is affected to every texture that is loaded. But we have some textures, e.g. background-images where this results into a very blurred background-image. What's the best way to solve th…
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I got the model to show but not the TX. anyone that could help ? The texter
file is brand_base_TX_CM.dds and the files are from League oF Legends (Game).
What version of the product are you us…