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Assume we have:
```rust
let a = Aabb::new(Vec3::new(0, 0, 0), Vec3::new(2, 2, 2));
let b = Aabb::new(Vec3::new(-1, -1, -1), Vec3::new(1, 1, 1));
```
Can we have function `union`:
```rust
unio…
kaoet updated
4 years ago
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The family of functions `intersect_ray/line/plane` on `Plane`/`Ray` all return an Option that is actually always `Some` while the comment(that is not present on `Ray::intersect_plane`) states that the…
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Using the same code as https://github.com/tlgkccampbell/ultraviolet/issues/129 meaning no scrollbar specific code at all and a very simple textbox when I scroll by clicking on the bar the scroll will …
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The UV calibration seems a bit curious.
According to datasheet, the calibration is done using UCOEF[0:3].
Datasheet says "default value" are 0x7B, 0x6B, 0x01, and 0x00.
In the library, we can…
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- [ ] ~~cgmath~~
- [ ] ~~nalgebra~~
- [ ] mint
- [ ] ~~glam~~
- [ ] ~~ultraviolet~~
- [ ] ~~vek~~
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It seems PartialEq is not implemented for the f64 types!
However, the f32 types _do_ have PartialEq, so what gives?
Example:
```rust
rotor3s!(
Rotor3 => (Mat3, Vec3, Bivec3, f32),
…
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Feel free to suggest sections!
If you want to help writing the newsletter:
- Grab one of the "🆓 **free**" sections by leaving a comment like "I'd like to work on {section\_name\_1} and {sect…
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**Version**
1.0.0-alpha.2.51f715c
Build/Run method
- [ ] Docker
- [ ] PKG
- [x] Manually built (git clone - npm install - npm run build )
zwavejs2mqtt version: 1.0.0-alpha.2.51f715c
**De…
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Heya, since most other gamedev related libraries are on `nalgebra`, I'd like to update this library to use that as well.
Another reason is that the current version on crates.io (`0.6.2`) depends on…
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Is it possible to create project templates that can be distributed via NuGet or some other platform to get a new project up and running, i.e. up to the point that you reach at the end on this page htt…