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| Required Info | |
|---------------------------------|------------------------------------------- |
| Camera M…
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_Note: If this is a bug or support ticket, please provide the following information:_
* Unity version: 2019.1.14f1
* Scripting Runtime Version: .Net 4.X Equivalent
* Scripting Backend: IL2CPP…
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- Unity Editor Version: 2019.5.0f1
- Unity SDK Version: 7.18
- Installation Platform & Verison: iOS 12.3.1
## Goals
What do you want to achieve?
A clean facebook login where the user sees the m…
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I made a very simple app based on the demo scene. The config is set to AutoFocus. It works fine on S8 but on a Pixel3 the camera is out of focus and will not auto focus.
Any ideas?
### VERSION…
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### MAX Plugin Version
5.4.5
### Unity Version
2021.3.5f1
### Device/Platform Info
Android
### Current Behavior
The build fails every 2nd or 3rt time with this error:
ERROR: Player export fail…
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I want to be able to show different objects in each eye in Android/iOS.
In the now obsolete sdk it was possible to set a different target eye to each of two cameras and you could control which obje…
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I am afraid that apiv1 will expire soon.
Is there a way to apply this Unity SDK to Dialogflow APIv2?
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To Daydream build. For current sample: only changes background color. Using GVR Unity SDK or Input system.
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Hello,
I use Unity 2022.3.6f1 and last VRChat SDK
I Have this errors when I upload:
Shader error in 'VRSL/Standard Mover/Fixture': invalid subscript '_ShadowCoord' at /Users/team-/Desktop/ki…
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facebook-sdk-for-unity version: 7.10.0
using latest 5.x version of unity
Here are the errors in the cloud build log:
> 11414: [xcode] Undefined symbols for architecture armv7:
11415: …