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When loading H3VR with vrperfkit installed, my controllers do not work in game and a vive controller spawns below me and does not move, but when removing the toolkit and relaunching the game, I can mo…
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Hey would it be possible to get [OpenXR](https://www.khronos.org/openxr/) support in SpacePunk?
This is a standardized API from the Khronos group that should allow for VR and AR headset support fro…
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We use the HTC Vive Focus 3 for our project and unfortunately there are some complications with Open XR and Unreal Engine versions 4.27.2 and 5.0.3. When moving the head, all objects in the level are …
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Will this be compatible with previous NVIDIA cards? (AKA GTX1080/1080Ti)
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I use a windows mixed reality headset and use the Steam vr preset for it but every time I press start I get this error
VRInitError_Init_HmdNotFound: Hmd Not Found (108) am I using the wrong thing or…
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Camera entities with spectator="true" applied do not appear to enter spectator mode when the VR headset is in use. The scene either disappears entirely or freezes on the last frame before entering VR …
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Before actor arrives at lab:
- make sure the Metahuman Animator recording button works from within Unreal
- set bluetooth mic as sound input device
- delete files from iPhone
Metahuman Identity …
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I've put together the minimal amount of code to get to what should be a valid submission:
https://gitlab.com/layl/vkvrtest
People have reported to me that this code works on Vive, albeit with vali…
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Hi
I would like to set manually the position of a fake controller, using the api. However it seems that the coordinates I entered are by default expressed in the raw world coordinate system that see…