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Hey John,
There is an issue where if a ROC doesn't have X-Ray results. Say ROC 4 is missing, the X-Ray results on the DB will have good results for ROC 4 but no results for ROC15.
Example: http://www…
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Hey Greg,
I think we're ready-ish to implement the X-Ray grading. The grading should be as follows.
Fluorescence
Grade A: 40 < X-Ray slope < 60
Grade B: 30 < X-Ray slope < 40 or 60 < X-Ray slope < 7…
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Gotta bind it all!
Math library:
- [x] Vector4
- [x] Matrix4
- [x] Quaternion
- [ ] ColorRGBA8
- [ ] Coordinate
- [ ] Ray
Core:
- [ ] Engine
- [ ] ConfigFile
- [ ] Timer
- [ ] Event
- [ ] Exceptions…
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Hey Greg,
The "Next Testing Step" drop down menu is missing from the tested module search page:
http://www.physics.purdue.edu/cmsfpix/Submission_p/summary/test_list.php
I know that it use to be there…
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**[Original report](https://bitbucket.org/jjahuijbregts/inventorypro/issue/160) by Alex (Bitbucket: [drugin](https://bitbucket.org/drugin), GitHub: [drugin](https://github.com/drugin)).**
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Structure for now is..
Detection of obstacles is managed through 3 methods:
a) A checking ray from the camera to the follow/identity.
```
bool augenKontakt() {
GameObject ida = GameObject.Find…
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How to get a sweet algorithm that calculates depending of the set rayAmount the right directions.
With right directions i mean rayAmount-rays with the same distance to all near rays.
```
//gather the…
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Priority: 900
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Since you fixed the local URL thing https://github.com/DobyTang/LazyLibrarian/issues/523 [happy dance), LL has downloaded almost 600 books, it has post processed less than 20 of them.
I am wondering …
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