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- [x] Evaluation of Crossover Team PBL key features
- [x] Evaluation of Github Pages, Jekyll, WIKI - focus will be on quality of Vocabulary from Week 6 as key review item
- [x] Evaluation of Sassy /…
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The WordPress editor now is a “block” editor, and includes lots of flexibility (they call it Gutenberg). On the frontend, we’ve built a lot of Vue components that work with the backend “blocks”. But t…
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**Current behavior:**
1. Default `@emotion/css` behavior: https://codesandbox.io/s/emotion-css-autolabel-working-nqr8sv?file=/src/App.js
Note the `-testStyles` label appended to the end ou…
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**Reporter:** pllim
As reported in https://github.com/spacetelescope/jdaviz/pull/2264#issuecomment-1612052525
Workflow to reproduce 1 (transparent background in PNG):
1. Fire up Cubeviz. Load…
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Your html looks very good, well structured. I really like the use of figure tags. Keep expanding your usage of semantic tags as there are many more. Here is a good article on it:
https://www.pluralsi…
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Is it possible to have badges on chips? Currently, the chip clips the badge (removing the "overflow: hidden" makes it display correctly, but would look nicer if the badge overhung the side like it doe…
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I see
Warning: Undefined property: Less_Tree_Operation::$value in /…/wikimedia/less.php/lib/Less/Tree/Dimension.php line 79
Fun fact: At this point `$other` is no the expected `Less_Tree_Dim…
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Currently Athena Crisis is using the DOM to render the core game. I would like there to be a full renderer for the game using [React-Three-Fiber](https://github.com/pmndrs/react-three-fiber) so we can…
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Objectives : apply solid-notifications protocol https://solid.github.io/notifications/protocol
and compatibility with CSS implementation https://github.com/CommunitySolidServer/CommunitySolidServer/d…
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https://www.w3.org/TR/css-paint-api-1/#invoke-a-paint-callback step 1 says:
> Let paintDefinitionMap be workletGlobalScope’s paint definitions map.
and https://www.w3.org/TR/css-paint-api-1/#pai…