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Hey everyone. I think I got things mostly work. I am running proxmox 7.1, kernel 5.13.19-4-pve, NVidia drivers NVIDIA-Linux-x86_64-470.82-vgpu-kvm.run( unmodified ), mdevctl 0.81, with a Quardo M6…
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Now, UTM with VirGL seems like good solution for gaming on Mac (especially Portal/Portal2 with Steam for Linux).
But for now, linux version of Portal2 is not launching with messages about required Op…
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The boot process stopped with error " cannot run in framebuffer mode. please specify busids for all framebuffer devices"
A quick search pointed that it might due to driver incompatibility for amd gp…
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**Is your enhancement proposal related to a problem? Please describe.**
When using the cfb subsystem there is no way to rotate everything (if the user chooses to use the screen upside down).
**Des…
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```
The renderer should provide a capability to read the depth buffer of a
FrameBuffer.
E.g.
readFrameBuffer(FrameBuffer fb, ByteBuffer outBuf, boolean depth)
Where "depth" specifies if the depth …
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```
The renderer should provide a capability to read the depth buffer of a
FrameBuffer.
E.g.
readFrameBuffer(FrameBuffer fb, ByteBuffer outBuf, boolean depth)
Where "depth" specifies if the depth …
-
```
The renderer should provide a capability to read the depth buffer of a
FrameBuffer.
E.g.
readFrameBuffer(FrameBuffer fb, ByteBuffer outBuf, boolean depth)
Where "depth" specifies if the depth …
-
```
The renderer should provide a capability to read the depth buffer of a
FrameBuffer.
E.g.
readFrameBuffer(FrameBuffer fb, ByteBuffer outBuf, boolean depth)
Where "depth" specifies if the depth …
-
```
The renderer should provide a capability to read the depth buffer of a
FrameBuffer.
E.g.
readFrameBuffer(FrameBuffer fb, ByteBuffer outBuf, boolean depth)
Where "depth" specifies if the depth …
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Hi,
I was hoping I could run Ardens or at least ArdensPlayer on Linux system without GUI, without X. To be specific - I would like to use Ardens on Raspberry Pi OS Lite. I have custom compiled SDL2, …