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In your [blog post](https://github.com/alexjhetherington/footnotesforthefuture/blob/master/content/words/godot-movement-manifesto/index.md) on the subject of Godot character movement, you say Jolt P…
acook updated
6 months ago
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Rather than require people to fork the forked godot-cpp, they can update `CMakePresets.json` with
```json
{
"name": "platform-base",
"hidden": true,
"generator": "Ninja Mu…
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## Arcane 0 Level Cantrips
This section describes all new Arcane Cantrips.
## b_spells_settings.ini
You can choose not to install one of many of the spells detailed below…
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Just want to preface and say that I am very grateful for this plugin. Using this has made the game feel really fresh and much more enjoyable so I just want to say a big thank you!
For the most part…
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On a project we have that added Jolt, we ran into an issue with the system crashing when calling BodyInterface::DestroyBody and then running a simulation step. It took us hours to debug, but we didnt …
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On fresh install of Windows 11
```
PS C:\Users\vboxuser\Desktop\Projects\zig-gamedev> zig env
{
"zig_exe": "C:\\Users\\vboxuser\\bin\\zig\\0.13.0-dev.46+3648d7df1\\files\\zig.exe",
"lib_dir": "…
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A quick search suggests that, unlike Linked Art, BIBFRAME is not so wedded to JSON-LD as a serialization format. I'm certainly failing to find a single, authoritative, JSON context document for BIBFRA…
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I have a character body 3d attached with a area 3d, and there is a static body 3d, with concave collision shape.
The area 3d sometimes cant detect it collide with the static body, as shown below:
…
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hit_from_inside dose not affect hitting from inside body. In Godot Physics it's working.
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Going with a Polulu Tic 500 instead of an MDD3A, which doesn't have current limiting. I could only get the stepper motor to make noises or jolt even after a reasonable amount of troubleshooting, tryin…