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I have a container for the rendered canvas that expands the full viewport height and width. I would like to make the canvas expand accordingly, like the css property background-size:cover does. Is thi…
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# Maximising UI/UX
For this one, we'll need to talk about why me made certain design decisions, how UI influences the functionality of our sites and more. Your responses will be collected and then for…
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Hi, can I use the custom skin to create a loop that display google ads every 5 posts?
Like this in the screenshot
![adsense loop](https://user-images.githubusercontent.com/64810663/86815602-d4e6…
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### Description
The example with video texture doesn't work on iOS devices. On the example 'Material & Scenes' => 'Animated Textures' the video loads and plays but nothing happens when clicking t…
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My Pod requires Swift 5 to compile and I set it in the Podspec:
```
s.swift_version = '5.0'
```
However, the generated Xcode project still sets the version to `4.0`:
```
smuthu in ~/Sandbox/…
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May somebody help me. I get strange artefacts on the edges when I export this in After Effects. Is there somethin I am missing or doing wrong?
[calibration_finished.json.zip](https://github.com/air…
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## Which Version of Lottie are you using?
Lottie 4.3.3
Xcode version 16.0 RC
iOS18.0 - Beta
Happens intermittently for iOS 18.0 Beta (other devices)
Happens every time for iOS 18.1 Beta iPhon…
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**QUESTION:**
Hi Community,
I love using the Lottie Framework and did quiet some work with it. Anyway I struggle with a question finding no answer for yet. I try to make a basic animation using …
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The syntax of Luge clashes with Svelte, making it unable to use with plugins
```
```
This will not work as svelte sees it as it's native syntax
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currently the best way to block it is to block the like_icon schema
`||www.gstatic.com/youtube/img/lottie/animated_like_icon/*.json^,redirect=noop.js`
this blocks both the dark and light version…