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Hey, apologies for another one, but this might be on my lack of understanding about how C++/VTables work when dealing with FFI.
I'm trying to make use of the Detour TileCache so I can work with tem…
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### Godot version
4.2-dev5
### System information
Windows10
### Issue description
NavigationAgent2D goes into no-navigation zone when avoiding other agents
### Steps to reproduce
1. Create a ti…
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Trying to generate a solo navmesh with a 0.2 for the scene attached below; fails with the error `Failed to build regions` or `Failed to create Detour navmesh data`;
It succeeds though if I use 0.…
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Contributing to this repository requires the author to request access first (in this same issue). We are new people every week.
While you wait for the approval, maybe you can read the guide about […
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> https://youtu.be/qXhjN66O7Bk
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![qXhjN66O7Bk-HD](https://github.com/fornewid/ConfDocs/assets/3405740/9f44abd0-ee40-46fb-b4c6-e572b3368e05)
개인 정보 보호 및 보안, 개인화, 포그라운드 서비스, 머신 러닝, 고품질 사용자 경험 제공…
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Hello, I am trying to compile a version of godot with luascript on windows 10, but am getting the following errors when compiling with the mingw gcc compiler:
```
[ 16%] ←[0;94mCompiling ←[1;94mmodu…
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### Godot version
Godot v4.1.2.stable
### System information
Godot v4.1.2.stable - Windows 10.0.22621 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 3060 Laptop GPU (NVIDIA; 31.0.15.3699…
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## What just happened?
A pathfinder character refuse to navigate through an area that contains a large moveable obstacle flagged prim even when the navmesh claims there's a clean path.
## What were y…
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### Godot version
4.2 RC2, RC1
### System information
Windows 11 - Vulkan - Nvidia RTX 4070 - intel i5 13600KF
### Issue description
I've got some FBX models, I'm trying to import them …
viksl updated
4 months ago