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Hi,
Ive just started a new clean install of libreelec 9 and have hit a problem reinstalling my setup.
On 8.2.5 i used emulationstation and retroarch from your repo and everything worked perfect.…
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Is it possible to use gameshark codes for playstation games on the emulator? Sorry if this has been asked before, I looked around and didn't see it.
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Harry Potter and the Chamber of Secrets [SLUS-01503]
In the main menu, control works, after the start of the game, the control of the main character is lost.
After several attempts, once I could run…
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I have been trying to make playstation games run on libreelec (RPi3) kodi, but with no success. First I was struggling with cue files not recognized untill I finally found out that I needed to prevent…
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AS the title says, in my system, with OpenGL, the game doesn't render anything but black. Sound works great and FMVs are played and displayed.
I'll attach a log below.
[OpenGLissue.log](https://gi…
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When a type of basetype `SPIRType::Half` is used, SPIRV-Cross requires [`GL_AMD_gpu_shader_half_float`](https://www.khronos.org/registry/OpenGL/extensions/AMD/AMD_gpu_shader_half_float.txt), but the e…
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Summary of issue
Deleting a game from the openemu library that has saved data, automatically removes saved data from "../openemu" and moves it to the trash bin without first notifying the user this…
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Log
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Getting sources for 'lr-pcsx-rearmed' : Playstation emulator - PCSX (arm optimised) port for libretro
= = = = = = = = = = = = = = = = = = = = =
…
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Is there any way of having an open pixel clock setting without restrictions when setting frequencies via mode lines.
There is an active project using the Gert666 display driver via GPIO to recreat…
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I've been following the GIT builds for PCSX2 for roughly a year now (since accurate blending was introduced in GSOGL), and every GIT build after the 1.4.0 stable release that I have used has had probl…